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<li class="navelem"><a class="el" href="dir_3dc1dabd28ba78e072d14d3fcfc90454.html">SPHINXsys</a></li><li class="navelem"><a class="el" href="dir_48ea983704c43b6d88c1fa3f4d09e369.html">src</a></li><li class="navelem"><a class="el" href="dir_0a0d9ef1793521534f0094f317758287.html">shared</a></li><li class="navelem"><a class="el" href="dir_18bd2fbc0c396aa3503f5e750d6566c2.html">particles</a></li>  </ul>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -------------------------------------------------------------------------*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment">*                               SPHinXsys                                   *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment">* --------------------------------------------------------------------------*</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment">* SPHinXsys (pronunciation: s&#39;finksis) is an acronym from Smoothed Particle *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment">* Hydrodynamics for industrial compleX systems. It provides C++ APIs for    *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment">* physical accurate simulation and aims to model coupled industrial dynamic *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment">* systems including fluid, solid, multi-body dynamics and beyond with SPH   *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment">* (smoothed particle hydrodynamics), a meshless computational method using  *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment">* particle discretization.                                                  *</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment">*                                                                           *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment">* SPHinXsys is partially funded by German Research Foundation               *</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment">* (Deutsche Forschungsgemeinschaft) DFG HU1527/6-1, HU1527/10-1             *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment">* and HU1527/12-1.                                                          *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment">*                                                                           *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment">* Portions copyright (c) 2017-2020 Technical University of Munich and       *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment">* the authors&#39; affiliations.                                                *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment">*                                                                           *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment">* Licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may   *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment">* not use this file except in compliance with the License. You may obtain a *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment">* copy of the License at http://www.apache.org/licenses/LICENSE-2.0.        *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment">*                                                                           *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment">* --------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="preprocessor">#include &quot;base_particles.h&quot;</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="xml__engine_8h.html">xml_engine.h</a>&quot;</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;</div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &lt;fstream&gt;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="keyword">using namespace </span><a class="code" href="namespacestd.html">std</a>;</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_s_p_h.html">SPH</a> {</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;</div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;    <span class="keyword">class </span>Fluid;</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;    <span class="keyword">class </span>Oldroyd_B_Fluid;</div><div class="line"><a name="l00045"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particle_data.html">   45</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_fluid_particle_data.html">FluidParticleData</a> </div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    {</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;        <a class="code" href="class_s_p_h_1_1_fluid_particle_data.html">FluidParticleData</a>();</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;        <a class="code" href="class_s_p_h_1_1_fluid_particle_data.html">FluidParticleData</a>(<a class="code" href="class_s_p_h_1_1_base_particle_data.html">BaseParticleData</a> &amp;base_particle_data, <a class="code" href="class_s_p_h_1_1_fluid.html">Fluid</a> *fluid);</div><div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particle_data.html#a294b0a8f936b02d8a23c765ae271d5d0">   52</a></span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_fluid_particle_data.html">FluidParticleData</a>() {};</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;        Real p_; </div><div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particle_data.html#aeda9d5fc22561c51ef29c34ad2d3dfef">   56</a></span>&#160;        Real <a class="code" href="class_s_p_h_1_1_fluid_particle_data.html#aeda9d5fc22561c51ef29c34ad2d3dfef">rho_0_</a>, rho_n_, mass_;</div><div class="line"><a name="l00057"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particle_data.html#a2c2405444e68311b5226adccf92b6fcb">   57</a></span>&#160;        Real <a class="code" href="class_s_p_h_1_1_fluid_particle_data.html#a2c2405444e68311b5226adccf92b6fcb">drho_dt_</a>; </div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particle_data.html#a7f3aa261cd5eb48c1c323edac6885810">   58</a></span>&#160;        Vec3d <a class="code" href="class_s_p_h_1_1_fluid_particle_data.html#a7f3aa261cd5eb48c1c323edac6885810">vorticity_</a>;   </div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    };</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div><div class="line"><a name="l00065"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particles.html">   65</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_fluid_particles.html">FluidParticles</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_base_particles.html">BaseParticles</a></div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    {</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_fluid_particles.html">FluidParticles</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body, <a class="code" href="class_s_p_h_1_1_fluid.html">Fluid</a> *fluid);</div><div class="line"><a name="l00069"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particles.html#a76ac72a8a6f4668298fba6818f01ccfa">   69</a></span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_fluid_particles.html">FluidParticles</a>() {};</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;        StdLargeVec&lt;FluidParticleData&gt; fluid_particle_data_;    </div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <span class="comment">//----------------------------------------------------------------------</span></div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;        <span class="comment">//Global data</span></div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <span class="comment">//----------------------------------------------------------------------</span></div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="comment"></span>        <span class="keyword">virtual</span> <span class="keywordtype">void</span> AddABufferParticle() <span class="keyword">override</span>;</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> CopyFromAnotherParticle(<span class="keywordtype">size_t</span> this_particle_index, <span class="keywordtype">size_t</span> another_particle_index) <span class="keyword">override</span>;</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> UpdateFromAnotherParticle(<span class="keywordtype">size_t</span> this_particle_index, <span class="keywordtype">size_t</span> another_particle_index) <span class="keyword">override</span>;</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> swapParticles(<span class="keywordtype">size_t</span> this_particle_index, <span class="keywordtype">size_t</span> that_particle_index) <span class="keyword">override</span>;</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> mirrorInAxisDirection(<span class="keywordtype">size_t</span> particle_index_i, Vecd body_bound, <span class="keywordtype">int</span> axis_direction) <span class="keyword">override</span>;</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;</div><div class="line"><a name="l00092"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_fluid_particles.html#a34198757a9d5359cdb251696782b5ae5">   92</a></span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_s_p_h_1_1_fluid_particles.html#a34198757a9d5359cdb251696782b5ae5">WriteParticlesToXmlFile</a>(std::string &amp;filefullpath){};</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteParticlesToVtuFile(ofstream &amp;output_file) <span class="keyword">override</span>;</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteParticlesToPltFile(ofstream &amp;output_file) <span class="keyword">override</span>;</div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteParticlesToXmlForRestart(std::string &amp;filefullpath) <span class="keyword">override</span>;</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> ReadParticleFromXmlForRestart(std::string &amp;filefullpath) <span class="keyword">override</span>;</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;        <span class="keyword">virtual</span> <a class="code" href="class_s_p_h_1_1_fluid_particles.html">FluidParticles</a>* PointToThisObject() <span class="keyword">override</span>;</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;    };</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div><div class="line"><a name="l00111"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_viscoelastic_fluid_particle_data.html">  111</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_viscoelastic_fluid_particle_data.html">ViscoelasticFluidParticleData</a></div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;    {</div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>&#160;    <span class="keyword">public</span>: </div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>&#160;        <a class="code" href="class_s_p_h_1_1_viscoelastic_fluid_particle_data.html">ViscoelasticFluidParticleData</a>();</div><div class="line"><a name="l00116"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_viscoelastic_fluid_particle_data.html#a6bc1519c84c5ed12378adf4b69382dde">  116</a></span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_viscoelastic_fluid_particle_data.html">ViscoelasticFluidParticleData</a>() {};</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;        Matd tau_, dtau_dt_;    </div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;    };</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;</div><div class="line"><a name="l00125"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_viscoelastic_fluid_particles.html">  125</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_viscoelastic_fluid_particles.html">ViscoelasticFluidParticles</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_fluid_particles.html">FluidParticles</a></div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;    {</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;        <span class="comment">//constructor</span></div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_viscoelastic_fluid_particles.html">ViscoelasticFluidParticles</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *body, <a class="code" href="class_s_p_h_1_1_oldroyd___b___fluid.html">Oldroyd_B_Fluid</a>* oldroyd_b_fluid);</div><div class="line"><a name="l00130"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_viscoelastic_fluid_particles.html#a51ab4ea6589bae0735259e09efce4103">  130</a></span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_viscoelastic_fluid_particles.html">ViscoelasticFluidParticles</a>() {};</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;        </div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;        StdLargeVec&lt;ViscoelasticFluidParticleData&gt; viscoelastic_particle_data_; </div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;</div><div class="line"><a name="l00136"></a><span class="lineno">  136</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> AddABufferParticle() <span class="keyword">override</span>;</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> CopyFromAnotherParticle(<span class="keywordtype">size_t</span> this_particle_index, <span class="keywordtype">size_t</span> another_particle_index) <span class="keyword">override</span>;</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> swapParticles(<span class="keywordtype">size_t</span> this_particle_index, <span class="keywordtype">size_t</span> that_particle_index) <span class="keyword">override</span>;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteParticlesToVtuFile(ofstream &amp;output_file) <span class="keyword">override</span>;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteParticlesToPltFile(ofstream &amp;output_file) <span class="keyword">override</span>;</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteParticlesToXmlForRestart(std::string &amp;filefullpath) <span class="keyword">override</span>;</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> ReadParticleFromXmlForRestart(std::string &amp;filefullpath) <span class="keyword">override</span>;</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;        <span class="keyword">virtual</span> <a class="code" href="class_s_p_h_1_1_viscoelastic_fluid_particles.html">ViscoelasticFluidParticles</a>* PointToThisObject() <span class="keyword">override</span>;</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;    };</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;}</div><div class="ttc" id="class_s_p_h_1_1_fluid_particle_data_html"><div class="ttname"><a href="class_s_p_h_1_1_fluid_particle_data.html">SPH::FluidParticleData</a></div><div class="ttdoc">Data for newtonian fluid particles. </div><div class="ttdef"><b>Definition:</b> fluid_particles.h:45</div></div>
<div class="ttc" id="class_s_p_h_1_1_fluid_particle_data_html_a2c2405444e68311b5226adccf92b6fcb"><div class="ttname"><a href="class_s_p_h_1_1_fluid_particle_data.html#a2c2405444e68311b5226adccf92b6fcb">SPH::FluidParticleData::drho_dt_</a></div><div class="ttdeci">Real drho_dt_</div><div class="ttdef"><b>Definition:</b> fluid_particles.h:57</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_particles_html"><div class="ttname"><a href="class_s_p_h_1_1_base_particles.html">SPH::BaseParticles</a></div><div class="ttdoc">Particles with essential (geometric and kinematic) data. There are three types of particles...</div><div class="ttdef"><b>Definition:</b> base_particles.h:87</div></div>
<div class="ttc" id="class_s_p_h_1_1_oldroyd___b___fluid_html"><div class="ttname"><a href="class_s_p_h_1_1_oldroyd___b___fluid.html">SPH::Oldroyd_B_Fluid</a></div><div class="ttdoc">linear EOS with relaxation time and polymetric viscosity. </div><div class="ttdef"><b>Definition:</b> weakly_compressible_fluid.h:141</div></div>
<div class="ttc" id="namespacestd_html"><div class="ttname"><a href="namespacestd.html">std</a></div></div>
<div class="ttc" id="class_s_p_h_1_1_fluid_particle_data_html_a7f3aa261cd5eb48c1c323edac6885810"><div class="ttname"><a href="class_s_p_h_1_1_fluid_particle_data.html#a7f3aa261cd5eb48c1c323edac6885810">SPH::FluidParticleData::vorticity_</a></div><div class="ttdeci">Vec3d vorticity_</div><div class="ttdef"><b>Definition:</b> fluid_particles.h:58</div></div>
<div class="ttc" id="class_s_p_h_1_1_viscoelastic_fluid_particles_html"><div class="ttname"><a href="class_s_p_h_1_1_viscoelastic_fluid_particles.html">SPH::ViscoelasticFluidParticles</a></div><div class="ttdoc">Viscoelastic fluid particles. </div><div class="ttdef"><b>Definition:</b> fluid_particles.h:125</div></div>
<div class="ttc" id="xml__engine_8h_html"><div class="ttname"><a href="xml__engine_8h.html">xml_engine.h</a></div><div class="ttdoc">XML class for xml input and output, this is GUI of simbody xml parser. </div></div>
<div class="ttc" id="class_s_p_h_1_1_fluid_html"><div class="ttname"><a href="class_s_p_h_1_1_fluid.html">SPH::Fluid</a></div><div class="ttdoc">Base class of all fluids. </div><div class="ttdef"><b>Definition:</b> base_material.h:99</div></div>
<div class="ttc" id="class_s_p_h_1_1_fluid_particles_html_a34198757a9d5359cdb251696782b5ae5"><div class="ttname"><a href="class_s_p_h_1_1_fluid_particles.html#a34198757a9d5359cdb251696782b5ae5">SPH::FluidParticles::WriteParticlesToXmlFile</a></div><div class="ttdeci">virtual void WriteParticlesToXmlFile(std::string &amp;filefullpath)</div><div class="ttdoc">Write particle data in XML format. </div><div class="ttdef"><b>Definition:</b> fluid_particles.h:92</div></div>
<div class="ttc" id="class_s_p_h_1_1_viscoelastic_fluid_particle_data_html"><div class="ttname"><a href="class_s_p_h_1_1_viscoelastic_fluid_particle_data.html">SPH::ViscoelasticFluidParticleData</a></div><div class="ttdoc">Data for viscoelastic non-Newtanian flud particles. </div><div class="ttdef"><b>Definition:</b> fluid_particles.h:111</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_particle_data_html"><div class="ttname"><a href="class_s_p_h_1_1_base_particle_data.html">SPH::BaseParticleData</a></div><div class="ttdoc">A based particle with essential data for all types of particles. </div><div class="ttdef"><b>Definition:</b> base_particles.h:49</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_body_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html">SPH::SPHBody</a></div><div class="ttdoc">SPHBody is a base body with basic data and functions. Its derived class can be a real fluid body...</div><div class="ttdef"><b>Definition:</b> base_body.h:73</div></div>
<div class="ttc" id="class_s_p_h_1_1_fluid_particle_data_html_aeda9d5fc22561c51ef29c34ad2d3dfef"><div class="ttname"><a href="class_s_p_h_1_1_fluid_particle_data.html#aeda9d5fc22561c51ef29c34ad2d3dfef">SPH::FluidParticleData::rho_0_</a></div><div class="ttdeci">Real rho_0_</div><div class="ttdef"><b>Definition:</b> fluid_particles.h:56</div></div>
<div class="ttc" id="namespace_s_p_h_html"><div class="ttname"><a href="namespace_s_p_h.html">SPH</a></div><div class="ttdef"><b>Definition:</b> base_body_supplementary.cpp:11</div></div>
<div class="ttc" id="class_s_p_h_1_1_fluid_particles_html"><div class="ttname"><a href="class_s_p_h_1_1_fluid_particles.html">SPH::FluidParticles</a></div><div class="ttdoc">newtonian flud particles. </div><div class="ttdef"><b>Definition:</b> fluid_particles.h:65</div></div>
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